From 415a3886b0c0060b7230cffea1d649a2a8ec54a6 Mon Sep 17 00:00:00 2001 From: Alexander Loren Date: Fri, 28 Aug 2026 12:53:50 -0700 Subject: [PATCH] Default to debug builds, release by request --- README.md | 1 + action.yml | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 5bc1119..f6e2f2d 100644 --- a/README.md +++ b/README.md @@ -55,6 +55,7 @@ The uploaded artifact is the whole build folder, so companion files such as a `. | `export-file-name` | Yes | — | The name of the exported file, such as `my-game.exe` or `my-game.zip`. Use the extension your target expects. | | `dotnet` | No | `false` | Set this to `true` for a Godot .NET/C# project. | | `project-path` | No | `.` | Where your Godot project sits inside the checked-out repository. | +| `export-mode` | No | `debug` | Choose `release` for a shipping build or `debug` for a debug build. | | `cache` | No | `true` | Set to `false` if you need a completely fresh Godot download for a run. | ## Outputs diff --git a/action.yml b/action.yml index dff8102..732b910 100644 --- a/action.yml +++ b/action.yml @@ -25,7 +25,7 @@ inputs: export-mode: description: "Export mode: release or debug." required: false - default: release + default: debug export-file-name: description: Output filename only, including its platform-appropriate extension. required: true