Generates a Godot scene from Node
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import Foundation
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//
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// Logic.swift
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// Logic
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//
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// Created by Alex Loren on 8/26/26.
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//
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import SwiftGodot
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#initSwiftExtension(cdecl: "swift_entry_point", types: [
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NodeRotator.self,
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PhysicsRotator.self,
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World.self
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])
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