Temporary fix for Windows action [skip ci]
Windows runner is ARM64, yet reporting as x86_64 to the action
This commit is contained in:
@@ -104,7 +104,7 @@ jobs:
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with:
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with:
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godot-version: 4.6.1-stable
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godot-version: 4.6.1-stable
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host-os: windows
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host-os: windows
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host-arch: arm64
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host-arch: x86_64
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project-path: "./Godot"
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project-path: "./Godot"
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export-mode: debug
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export-mode: debug
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export-preset: Windows
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export-preset: Windows
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@@ -104,7 +104,7 @@ jobs:
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with:
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with:
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godot-version: 4.6.1-stable
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godot-version: 4.6.1-stable
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host-os: windows
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host-os: windows
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host-arch: arm64
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host-arch: x86_64
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project-path: "./Godot"
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project-path: "./Godot"
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export-mode: debug
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export-mode: debug
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export-preset: Windows
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export-preset: Windows
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